Everything your guild runs on, in Discord
One capability at a time — what it does, and whether it's free or part of the paid plan.
Recurring event templates per game provider generate real occurrences on your calendar automatically, with self-updating schedule boards posted right in a channel.
Enable more than one game for the same server (Ragnarok: The New World (SEA) and Ragnarok Origin Classic today) and tune each one. Every game provider keeps its own settings.
Class-aware RSVP buttons on every event post, with officer overrides and per-event requirement rules — a self-maintaining tally with nobody manually counting.
Voice presence turns into a real attendance verdict per occurrence or over a period — who showed, who was late, how well an event series is actually attended.
Tracked voice channels record an append-only presence ledger — crash-recoverable, and the source every attendance report reads from.
Pull attendance and RSVP data out as CSV whenever you need it outside Discord — the same data the in-Discord report renders, one option away.
Free forever. In the dashboard, import your game's character export as a CSV, build named party plans of five-member parties arranged in groups, Auto-Fill them from the current roster with role rules, and export any plan as a shareable image. It works the moment you import, with no history required.
Saved sets of 2 to 5 characters that Auto-Fill keeps together when it fills your parties. Stacks are part of Party Planner but creating and editing them needs the paid plan; a guild that lapses keeps its existing stacks, read-only.
Every import kept and compared over time in the dashboard's Members tab — who joined, left, renamed, or changed class, with evidence behind every rename suggestion, plus manual merge and undo for duplicate characters.
